Citadel Prime Demo version 1.1.0
[ Change Log ]
- Added a tutorial option in the main menu
- Fixed a bug where the enemy room limit wouldn't scale
- Small visual tweaks to the swords
- Certain enemies now have a spawn limit
- The miniboss fire projectile now has a slightly decreased duration
- Swords restore slightly less ammo
- Drones now have a visual indicator for when they shield enemies
- Lowered enemy scaling after a loop
- Small weapon sprite tweaks
- The extra mag item can now only be obtained in shops
- LMG damage increased, fire rate decreased, and base price changed from 1500 to 2500
- Revolver damage is slightly increased
- Lighter and moldy cheese items receive a 50% reduction in base damage and scaling
-Battery pack now gives a small number of I-frames
- Small changes and updates to the layout of some rooms
- Added a small skippable intro text to the beginning of a run
- Textboxes now have a visual indicator when it is finished typing
- Added new sound for when you kill the boss at the end
- Other small visual changes
Get Citadel Prime - Demo
Citadel Prime - Demo
Citadel Prime is a top-down action roguelike inspired by Hyperlight Drifter, Risk of Rain 2, and Hades.
Status | In development |
Author | Spacepirate |
Genre | Action |
Tags | 2D, Cyberpunk, Futuristic, Indie, Pixel Art, Roguelike, Sci-fi, Singleplayer, Top down shooter |
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