Citadel Prime Demo version 1.1.0


[ Change Log ]

- Added a tutorial option in the main menu

- Fixed a bug where the enemy room limit wouldn't scale

- Small visual tweaks to the swords

- Certain enemies now have a spawn limit

- The miniboss fire projectile now has a slightly decreased duration

- Swords restore slightly less ammo

- Drones now have a visual indicator for when they shield enemies

- Lowered enemy scaling after a loop

- Small weapon sprite tweaks

- The extra mag item can now only be obtained in shops

- LMG damage increased, fire rate decreased, and base price changed from 1500 to 2500

- Revolver damage is slightly increased

- Lighter and moldy cheese items receive a 50% reduction in base damage and scaling

-Battery pack now gives a small number of I-frames

- Small changes and updates to the layout of some rooms 

- Added a small skippable intro text to the beginning of a run

- Textboxes now have a visual indicator when it is finished typing

- Added new sound for when you kill the boss at the end

- Other small visual changes

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